LABS DIVISION TECHNICAL OVERVIEW v1.0 · MAY 2026

Spatial infrastructure for the real world.

SpatialGen Labs ships real-time 3D reconstruction for the U.S. military and the live pipeline for immersive sports at broadcast scale. Both delivered in 2025.

CONTRACT 2025
U.S. AIR FORCE
LIVE TEST 2025
SPECTRUM SPORTSNET
INC. 2023
TEXAS -> TENNESSEE
THESIS

Spatial computing is a distribution problem.

The pipeline from capture to action is fractured. Sensors outpace compute; standards lag behind hardware. Today, the layers of the spatial stack are built in isolation by teams and industries that rarely speak the same language.

SpatialGen Labs builds the distribution layer. We develop software that forces state-of-the-art research to actually function in high-stakes environments. There is no time for hesitation. Only time for delivery.

Global Scale 100 Gbps courtside streams for global audiences.
Tactical Precision Real-time 3DGS for ISR and targeting.
Hardware Optimization Multi-camera reconstruction on edge-constrained silicon.
TRACK A · SPATIAL INTELLIGENCE

Real-time 3D reconstruction for ISR and targeting.

A.1 THE PROBLEM

Flattened data costs lives.

Legacy ISR delivers 2D orthomosaics that strip away the vertical dimension—the very data that determines fields of fire and structural masking. We deliver photorealistic, navigable 3D environments in seconds, not hours. If the situation is developing, your map should be, too.

A.2 THE VISION

Omnipresence for Defense.

We are moving past the era of static mapping. Our mission is to provide an persistent, living 3D layer over any Area of Operations—turning raw video feeds into high-fidelity spatial intelligence that can be measured, navigated, and acted upon in real-time.

  • Immediate transformation of high-altitude drone feeds into metric-accurate 3D volumes.
  • Zero-latency reconstruction designed for the speed of the F3EA targeting cycle.
  • Absolute scale recovery for precise distance, height, and point mensuration.
  • Seamless 3D environment stability across large-scale tactical captures.
A.3 VALIDATION

U.S. Air Force.

Operationalizing 3D Gaussian Splatting for the field. We will accelerate the targeting cycle through real-time 3D reconstruction from the ISR drones that exist today.

A.4 CAPABILITIES
  • Mission Rehearsal: Instant generation of photorealistic 3D sand boxes.
  • Precision Targeting: High-confidence point mensuration for precision targeting.
  • Autonomous Navigation: Real-time volumetric maps for GPS-denied obstacle avoidance and terminal guidance.
  • Secure Deployment: Native, air-gapped processing at the edge—no cloud reach-back required.
PROGRAM CONTACT
contact@spatialgen.com
TRACK B · LIVE IMMERSIVE

Live streaming pipeline for spatial headsets.

B.1 PROBLEM

Live immersive at broadcast scale.

Apple Immersive Video set the world standard for spatial quality. Yet no company threw their weight behind distributing in real-time. A recorded clip and a live game are not the same problem. They are four orders of magnitude apart in performance.

B.2 APPROACH

All in a box.

Live immersive is a battle. Capture, coloring, graphics, encoding, packaging, CDN, delivery. The process is a refinery, not a button on the remote. SpatialGen builds a box that holds it all together.

  • MV-HEVC live encoding on consumer hardware.
  • Dynamic metadata for Apple Immersive Video.
  • Multi-camera ingest with frame-accurate alignment.
  • CDN distribution with per-headset delivery profiles.
  • Enterprise-grade DRM.
B.3 VALIDATED

Spectrum SportsNet · Lakers, 2025.

Operated with Spectrum executives to showcase real-time immersive streaming of Apple Immersive Video.

PIXELS PER SECOND
10.5B px/s
GLASS-TO-GLASS LATENCY
<30s
COURT-SIDE INGEST
100 Gbps
CODEC
MV-HEVC
B.4 WHAT'S HARD
  • MV-HEVC live encode pushes commodity silicon to its limits.
  • Dynamic metadata for Apple Immersive Video changes per camera.
  • DRM is its own systems-engineering problem.
PROGRAM CONTACT
contact@spatialgen.com
ROADMAP

Where we are going next.

We're shortening the distance between a sensor reading and a decision.

01

Multi-sensor fusion.

RGB, thermal, IMU, GNSS, depth. One reconstruction. The sensors get cheaper and more numerous every year.

02

Mensuration.

A splat scene that a targetter can measure against: distance, height, material, line-of-sight. Not just a point cloud that a human can play with.

03

Tailored 3D-GS models.

Trained on the data we operate with. Tuned for the conditions we ship into. More on this later.

ON THE RECORD
We don't care about the venue. Whether it's a courtside seat in LA or a target overseas. We're reconstructing the world fast enough to act on it.
Zachary Handshoe — CEO
CONTACT

Talk to engineering.

PRIMARY
contact@spatialgen.com
HEADQUARTERS
Chattanooga, TN
PROGRAM INQUIRIES
Reference the program name in your subject line.